In the Science through Technology Enhanced Play (STEP) project, we are investigating how embodied play among elementary school students can be used to help them understand scientific phenomena (e.g., the working of forces, complex behaviors of bees). Our most recent application is called GEM-STEP where the GEM stands for Generalized Embodied Modeling. This system allows users to create and implement any embodied model they can imagine with embodiment / motion tracking.
You can see some of the models we’ve made on our examples page on the embodied play website.
Below is an image of a recent implementation of our most recent version, GEM-STEP, in action. Here you can see children in the classroom pretending to be fish. As they do this, the GEM-STEP system tracks their locations using tags on their hats and uses that information to control fish in the simulation at the bottom of the image. This simulation is then projected for the students to see as they play. In this activity, the students are exploring how the fish in a pond ecosystem are dependent on the algae for survival, and how the algae are in-turn dependent on the sun. Our theoretical framework for embodied learning (Danish et al., 2020) highlights how youth learn in this kind of activity by attending to both their individual embodied experience of moving around, and their social, collective experience of coordinating their movement as they explore this system.
This video illustrates using the STEP-BEES platform:
Funding for the the iterations of the STEP Project
Grant Name
Funding Agency
Grant Number
Co-PIs
Generalized Embodied Modeling to support Science through Technology Enhanced Play
NSF
1908632 & 1908791
Joshua Danish, Noel Enyedy, Corey Brady
DIP: Interactive Science through Technology Enhanced (ISTEP)
NSF
1628918
Joshua Danish, Noel Enyedy
EXP: Promoting Learning through Annotation of Embodiment (PLAE)
NSF
1522945
Joshua Danish, Noel Enyedy
DIP: The Science Through Technology Enhanced Play (STEP)
NSF
1323767
Joshua Danish, Noel Enyedy
Publications on the STEP Project
2024
Fonteles, J., Davalos, E., S, A. T., Zhang, Y., Zhou, M., Ayalon, E., Lane, A., Steinberg, S., Anton, G., Danish, J., Enyedy, N., & Biswas, G. (2024). A First Step in Using Machine Learning Methods to Enhance Interaction Analysis for Embodied Learning Environments. arXiv preprint arXiv:2405.06203.
paper
Humburg M, Dragnić-Cindrić D, Hmelo-Silver CE, Glazewski K, Lester JC, Danish JA. Integrating Youth Perspectives into the Design of AI-Supported Collaborative Learning Environments. Education Sciences. 2024; 14(11):1197. https://doi.org/10.3390/educsci14111197
paper
2023
Anton, G., Ayalon E., Mathayas, N., Zhou, M., Danish, J. A. & Enyedy N. (2023). Computational Tinkering with Movement in Embodied Models. In Proceedings of the International Conference of the Learning Sciences (ICLS) 2023.
Steinberg, S. & Danish, J. (2023, April). The role of feedback in shaping student agency in technology-supported embodied science activities. In Whose agency? What learning? Whence power? AERA Annual Meeting, Chicago, IL.
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Steinberg, S., Hmelo-Silver, C., Zou, X., Danish, J., & Lester, J. (2023). Seeing student engagement in classroom video: Affordances of cognitive and sociocultural frameworks. In Proceedings of Computer Supported Collaborative Learning (CSCL) 2023.
paper
Steinberg, S., Zhou, M., Vickery, M., Mathayas, N., & Danish, J. A. (2023). Making Sense of Modes in Collective Embodied Science Activities. In Proceedings of the International Conference of the Learning Sciences (ICLS) 2023.
paper
Tu, X., & Danish, J. (2023). From play to science modeling: Young Children Learning Pollination in an MR Environment. Annual conference of the American Educational Research Association, Chicago, IL.
Tu, X., Danish, J., Humburg, M., Zhou, M., Mathayas, N., Enyedy, N., & Jen, T. (2023). Understanding young children’s science learning through embodied communication within an MR environment. International Journal of Computer-Supported Collaborative Learning. https://doi.org/10.1007/s11412-023-09395-z
paper
Tu, Xintian, and Joshua Danish. “Designing a Technology-Enhanced Play Environment for Young Children’s Science Modeling Practice.” In Proceedings of the 2023 Symposium on Learning, Design and Technology, 60–69. LDT ’23. New York, NY, USA: Association for Computing Machinery, 2023. https://doi.org/10.1145/3594781.3594798.
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Vickery, M. (2023). Re-Mediating Technology-Facilitated Embodied Activities at a Summer Camp for Youth with Disabilities. Proceedings of the 18th Annual Meeting of the International Society of the Learning Sciences. Annual Meeting of the International Society of the Learning Sciences, Montreal, Canada.
Vickery, M. (2023). Who is Disabled? The Social Construction of Disabled Bodies in Embodied Activity. Proceedings of the 18th Annual Meeting of the International Society of the Learning Sciences. Annual Meeting of the International Society of the Learning Sciences, Montreal, Canada.
2022
Danish, J., Anton, G., Mathayas, N., Jen, T., Vickery, M., Lee, S., Tu, X., Cosic, L., Zhou, M., Ayalon, E., Steinberg, S., Enyedy, N., & Ryan, Z. (2022). Designing for Shifting Learning Activities. The Journal of Applied Instructional Design, 11(4). https://dx.doi.org/10.51869/114/jdabc
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Lee, S., Tu, X., Adebola, S., Danish, J., & Enyedy, N. (2022). “We Made Liquid!”: How Children Blend Feedback in a Mixed-Reality Environment for Collective Embodied Learning [paper]. International Conference of the Learning Sciences 2022. Volume CSCL Proceedings, 219-215, Hiroshima, Japan (Online): International Society of the Learning Sciences.
paper
Mathayas, N., Tu, X., Danish, J., Vogelstein, L., & Cosic, L. (2022). Building meaningful participation using embodied Mixed Reality technologies. International Conference of the Learning Sciences 2022. Volume ICLS Proceedings, 1225-1228, Hiroshima, Japan (Online): International Society of the Learning Sciences.
paper
Mathayas, N., Vogelstein, L., Danish, J., Lindberg, L., Marin, A., Kern, A., Orellana, M., Meixi, Dorr, S., Keefe, D., Diaz, V., Zohar, R., Tu, X., Cosic, L., Vickery, M., & Kelton, M. (2022). Moving toward dignity affirming invitations to embodied participation in the design of learning environments. Proceedings of the 17th Annual Meeting of the International Society of the Learning Sciences. Annual Meeting of the International Society of the Learning Sciences, Hiroshima, Japan.
Ryan, Z., Danish, J. A., Tu, X., Davis, B., Zhou, M., & Vickery, M. (2022). Designing for Broadening Participation in an Embodied Learning Environment. In the session “Designing for Dignity Affirming Experiences: Leveraging Embodied Learning Towards Equity in Interaction. Annual Conference of American Educational Research Association (AERA)
Steinberg, S., & Danish, J. (2022). Balancing Agency and Accountability to Support Learning in Playful, Embodied Science Activities. In Proceedings of the 16th International Conference of the Learning Sciences-ICLS 2022, pp. 1149-1152. International Society of the Learning Sciences.
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Tu, X., Danish, J. A., Enyedy, N. D., Jen, T. T., Vickery, M., & Zhou, M. (2022). Breaking the 4th Dimension of Science Assessment: Role of Embodied Experience. Paper presented in the symposium: Technologies for Situated, Grounded, Embodied Learning: The Unique Role of Extended Reality Experiences at the Annual Conference of the American Educational Research Association (AERA).
Tu, X., Humburg, M., Mathayas, N., Zhou, M., & Danish, J. (2022). How embodiment helps students explain their ideas within an MR environment and content interviews [paper]. International Conference of the Learning Sciences 2022. Volume ICLS Proceedings, 1225-1228, Hiroshima, Japan (Online): International Society of the Learning Sciences.
paper
Vickery, M., Zhou, M., & Danish, J. A. (2022). Mediated goal navigation in a mixed-reality embodied learning environment. In Tissenbaum, M., Lindgren, R., & Danish, D. (session organizer), “The Role of the Physical Space in Distributed Intelligence,”Symposium presented at the 16th International Conference of the Learning Sciences (ICLS) 2022. Published in Weinberger, A. Chen, W., Hernández-Leo, D., & Chen, B. (Eds.), Proceedings of the 15th International Conference on Computer-Supported Collaborative Learning - CSCL 2022). International Society of the Learning Sciences.
paper
Vickery, Morgan. “Every Body Belongs: Principles for Inclusive Instruction in Embodied Learning Activities.” In International Collaboration toward Educational Innovation for All: Overarching Research, Development, and Practices, 1744–45. Hiroshima, Japan: International Society of the Learning Sciences, Inc., 2022.
Zhou, M., Vickery, M., & Danish, J. A. (2022). Mediating elementary students’ mechanistic reasoning in collective embodied modeling activities. In Chinn, C., Tan, E., Chan, C., & Kali, Y. (Eds.), Proceedings of the 16th International Conference of the Learning Sciences - ICLS 2022 (pp. 488-495). International Society of the Learning Sciences.
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Zhou, M., Vickery, M., Danish, J. A., Tu, X., & Ryan, Z. (2022). The Role of Body in Goal Negotiation and Adoption During a Collective Modeling Activity. A Roundtable Presentation at the Annual Conference of the American Educational Research Association (AERA) was held virtually (due to COVID-19).
2021
Dahn, M., Lee, C., Enyedy, N., & Danish, J. (2021). Instructional improv to analyze inquiry-based science teaching: Zed’s dead and the missing flower. Smart Learning Environments, 8(1).
paper
DeLiema, D., Enyedy, N., Steen, F., & Danish, J. A. (2021). Integrating Viewpoint and Space: How Lamination across Gesture, Body Movement, Language, and Material Resources Shapes Learning. Cognition and Instruction, 1-38.
paper
Keifert, D., Xiao, C., Enyedy, N., & Danish, J. (2021). Learners as phenomena: Expansive inquiry as students embody water particles. Learning, Culture and Social Interaction, 31, 100572.
Lee, C., Humburg, M., Georgen, C., Enyedy, N., & Danish, J. (2021). Playful Discourse Practices in Guided Play Learning Environments. In Proceedings of the 15th International Conference of the Learning Sciences-ICLS 2021.. International Society of the Learning Sciences.
paper
Parr, E. D., Machaka, N., Dyer, E. B., Krist, C., Langer-Osuna, J., Chavez, R., Malamut, J., Kwon, F., Lange, K., Ramirez, J., Gargroetzi, E., Walkoe, J., Walton, M., Mathayas, N., Danish, J., Tu, X., Zhou, M., Vickery, M., Kelly, S., … Shim, S.-Y. (2021). Movement, Authority, and Knowledge: Examining the Relationships in Embodied and Social Positioning for STEM Learning. Proceedings of the 15th International Conference of the Learning Sciences - ICLS 2021, 8.
Tu, X., Georgen, C., Danish, J. A., & Enyedy, N. (2021). Elementary students learning science in an MR environment by constructing liminal blends through action on props. Information and Learning Sciences, ahead-of-print.
paper
Vickery, M., Danish, J., Tu, X., & Zhou, M. B. G. (2021). Scientific Modeling Practices Through Perspective Taking in a Mixed Reality Embodied Learning Environment. Paper presented at the 2021 Annual Meeting of the International Society of the Learning Sciences (ISLS).
2020
Danish, J. A., Enyedy, N., Saleh, A., & Humburg, M. (2020). Learning in embodied activity framework: a sociocultural framework for embodied cognition. International Journal of Computer-Supported Collaborative Learning, 15(1), 49-87. doi:10.1007/s11412-020-09317-3
paper
Davis, B. N., Tu, X., Humburg, M. A., Georgen, C., Danish, J., & Enyedy, N. D. (2020). An Analysis of Supplementary Guided Play Activities to Enhance Embodied Science Learning Within Classroom Contexts. Paper presented at the 2020 Annual Meeting of the American Educational Research Association (AERA), San Francisco, CA (Conference cancelled due to COVID-19).
Humburg, M. (2020). Engagement in Motion: How the Body Mediates Social and Emotional Engagement With Science Learning. In Gresalfi, M. and Horn, I. S. (Eds.). (2020). The Interdisciplinarity of the Learning Sciences, 14th International Conference of the Learning Sciences (ICLS) 2020, Volume 2, 1039-1046. Nashville, Tennessee: International Society of the Learning Sciences.
paper
Keifert, D., Lee, C., Enyedy, N., Dahn, M., Lindberg, L., & Danish, J. (2020). Tracing bodies through liminal blends in a mixed reality learning environment. International Journal of Science Education, 1-23. doi:10.1080/09500693.2020.1851423
Tu, X., Danish, J. A., Humburg, M., Enyedy, N., & Keifert, D. (2020). Play and Embodiment: Designing for early elementary students’ strengths. In D. Keifert (Chair), Broadening Learning Sciences Theoretical lenses to understand young children’s sensemaking [Symposium]. In Gresalfi, M. and Horn, I. S. (Eds.). (2020). The Interdisciplinarity of the Learning Sciences, 14th International Conference of the Learning Sciences (ICLS) 2020, Volume 1, 390-397. Nashville, Tennessee: International Society of the Learning Sciences.
abstract
Tu, X., Danish, J., Georgen, C., Humburg, M. A., Davis, B. N., & Enyedy, N. D. (2020). Using Props to Support Embodied Learning of Science Concepts in a Mixed-Reality Environment. Paper presented at the 2020 Annual Meeting of the American Educational Research Association (AERA), San Francisco, CA (Conference cancelled due to COVID-19).
Tu, X., Georgen, C., Danish, J., & Enyedy, N. (2020). Extended Embodiment: Physical and Conceptual Tools in a Mixed-Reality Learning Environment as Supports for Young Learners’ Exploration of Science Concepts. Proceedings of the International Conference of the Learning Sciences
2019
Danish, J., Enyedy, N., Humburg, M., Davis, B., & Tu, X. (2019). Collective embodied activity and how different concepts map to social exploration. Paper presented at the International Conference on Computer Supported Collaborative Learning, Lyon France.
abstract
Davis, B., Tu, X., Georgen, C., Danish, J. A., & Enyedy, N. (2019). The impact of different play activity designs on students’ embodied learning. Information and Learning Sciences.
DeLiema, D., Enyedy, N., & Danish, J. A. (2019). Roles, Rules, and Keys: How Different Play Configurations Shape Collaborative Science Inquiry. Journal of the Learning Sciences, 28(4-5), 513-555.
Tu, X., Danish, J., Georgen, C., Humburg, M., Davis, B., & Enyedy, N. (2019). Examining How Scientific Modeling Emerges Through Collective Embodied Play. Paper presented at the International Conference on Computer Supported Collaborative Learning, Lyon France.
paper
2018
Dahn, M., Enyedy, N., & Danish, J. (2018). How Teachers Use Instructional Improvisation to Organize Science Discourse and Learning in a Mixed Reality Environment. In J. Kay & R. Luckin (Eds.), International Conference of the Learning Sciences.
paper
Danish, J. A., Humburg, M., Tu, X., Davis, B., & Georgen, C. (2018). Modeling bees by acting as bees in a mixed reality simulation. In J. Kay & R. Luckin (Eds.), International Conference of the Learning Sciences.
paper
Danish, J., Enyedy, N., Humburg, M., Saleh, A., Dahn, M., Lee, C., … Georgen, C. (2018). STEP-Bees and the Role of Collective Embodiment in Supporting Learning Within a System. In J. Kay & R. Luckin (Eds.), International Conference of the Learning Sciences.
paper
Danish, J., Keifert, D., Enyedy, N., Humburg, M., Tu, X., Davis, B., & Lee, C. (2018). Embodiment Within Computational Models: Explorations of Agency and Normativity. Annual conference of the American Educational Research Association.
Davis, B., Tu, X., Danish, J., & Enyedy, N. (2018). The Structures of Embodied Play Activities and Their Impact on Students’ Exploration of the Particulate Nature of Matter. In J. Kay & R. Luckin (Eds.), Proceedings of the International Conference of the Learning Sciences
paper
Humburg, M., & Danish, J. (2018). Investigating Multiple Dimensions of Student Engagement with Embodied Science Learning. In J. Kay & R. Luckin (Eds.), International Conference of the Learning Sciences
paper
Humburg, M., Keifert, D., Georgen, C., Lee, C., Tu, X., Danish, J., & Enyedy, N. (2018). The Challenge of Consistency in Sensemaking Resources Across Play and Assessment for Young Science Learners. Annual conference of the American Educational Research Association.
Keifert, D., Enyedy, N., Danish, J., Lee, C., Dahn, M., & Lindberg, L. (2018). Tracing Bodies Through Liminal Blends during Play-based Inquiry in a Mixed Reality Environment. In J. Kay & R. Luckin (Eds.), International Conference of the Learning Sciences.
paper
2017
Danish, J. A., Enyedy, N., Saleh, A., Humburg, M., DeLiema, D., Dahn, M., & Lee, C. (2017). STEP-Bees: Coordinating embodied interaction with peers, teachers, and computer simulation to support learning. Annual conference of the American Educational Research Association.
Saleh, A., Danish, J., Humburg, M., & Enyedy, N. (2017). How body-based actions support elementary students’ science explanations about the particulate nature of matter. Annual conference of the American Educational Research Association.
2016
DeLiema, D., Enyedy, N., Danish, J., Lee, C., Illum, R., Dahn, M., … Mahoney, C. (2016). Blending Play and Inquiry in Augmented Reality: A Comparison of Playing a Video Game to Playing Within a Participatory Model. In International Conference of the Learning Sciences (pp. 450-457).
paper
2015
Danish, J. A. (2015). Collective and Participatory Embodiment: Science through Technology Enhanced Play (STEP) and BioSim. Association of Science-Technology Centers Annual Conference.
Danish, J. A., Enyedy, N., Saleh, A., Lee, C., & Andrade, A. (2015). Science Through Technology Enhanced Play: Designing to Support Reflection Through Play and Embodiment. In Exploring the Material Conditions of Learning: The Computer Supported Collaborative Learning (CSCL) Conference (Vol. 1). The International Society of the Learning Sciences.
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